Main Update
Surprise Quests
- Set-based missions that appear as the Life Tree grows have been added.
- Each set consists of 3 missions, guiding you to naturally learn newly unlocked content with each set.
- Rewards are granted upon completing each mission, and completing all 3 missions in a set grants an additional set-clear reward.
▷ Guardian Sweep Squad
- Appears when the Wall is placed.
▷ Fierce Lizard Appearance
- Appears when the Telescope reaches Lv.3 or higher.
▷ Tyrant of the Thorns
- Appears when the Life Tree reaches Lv.6.
▷ Trial of the Forest
- Appears when the Life Tree reaches Lv.10.
New Telescope Mission: Rescue
- A new mission to rescue stranded Minions lost in the Sandstorm has been added.
- Once you dispatch a Squad, the mission is completed immediately upon arrival without any combat.
- No Soldier casualties occur during the mission, and Soldiers and resources are granted as rewards upon completion.
Improvements
- The damage font size in stage battles has been enlarged, and Critical Damage is now displayed much larger than basic attacks.
- Damage font colors now distinguish between Physical Damage and Elemental Damage, and font animations distinguish between Basic Attacks and Guardian Skill uses.
- An energy bar has been added below the Guardian's HP.
- The visual effects for using Guardian Skills have been enhanced.
- Dedicated FX have been added to the reward item acquisition popup for Legendary and Mythical grade items.
- The farm refresh Cooldown has been shortened to 5 seconds.
- The unlock condition for the Minion Combat Training event has been eased from Life Tree Lv.12 to Lv.11.
- The color of Rally: Spiky has been changed from red to green.
- Territory is no longer granted upon initial account creation.
- All Golden Trees held by Players have been reclaimed and redistributed based on the Life Tree's growth stage.
- Life Sapling Lv.10: 10
- Life Tree Lv.5: 20
- Life Tree Lv.10: 40
- Life Tree Lv.15: 60
- Life Tree Lv.20: 90
- Some main Quests have been reorganized to align with the content flow, and Players in progress on those Quests have been automatically transferred to the next Quest.
Bug Fixes
- Fixed an issue where the view did not focus on your Village when using the Telescope's quick mission support.
- Fixed an issue where the completion effect played late after completing a Telescope Quest.
- Fixed an issue where an error occurred and entry was blocked when a new account entered the Telescope for the first time.
- Fixed an issue where gathering content and Telescope treasure locations overlapped.
- Fixed an issue where clicking the Treasure Mining share icon in the chat window did not move accurately to the remaining treasure location.
- Fixed an issue where Squads intermittently did not return after completing Treasure Mining.
- Fixed an issue where the remaining time decreased when repeatedly Marching and recalling for Telescope treasures.
- Fixed an issue where dispatched Soldier Minions intermittently did not return.
- Fixed an issue where Equipment obtained via Equipment Summon intermittently did not have a Class Buff attached.
- Fixed an issue where Fortress War Declarations intermittently did not proceed.
- Fixed an issue where a Village was intermittently generated in two locations after Village destruction.
- Fixed an issue where the auto-progress UI (Telescope Treasure Hunt, Territory Auto Conquest, etc.) obscured the Rally spoils box icon on the left.
- Fixed an issue where a Squad could be attempted to be placed on the Wall while all Builders were in use.
- Fixed an issue where combat continued while moving the Village to empty land even after that land was no longer empty.
- Fixed an issue where, when entering the Squad selection popup with multiple Squads stationed at the Village, another Squad was prioritized for selection even though Squad 1 was available.
- Fixed an issue where the Exploration Quest effect intermittently played twice.
- Fixed an issue where the Member list was displayed awkwardly and an error occurred when a new Member joined while entering the Guild window.
- Fixed an issue where the Guild Leader impeachment vote popup was hidden behind the top window and could not be closed.
- Fixed an issue where some text on the nameplate of the 'Magic Cannon' building around the G7 Fortress was intermittently not displayed.
- Fixed an issue where the offline auto-participation option was not checked in the Guild event 'Fortress Warden's Trial'.