Main Update
Added Squad Recall System
- A process where a Squad returns to the Village or Raid Camp after finishing its action at the destination has been added.
- Previously, a Squad was considered returned the moment its action ended, but now it takes time to return equal to the distance traveled.
- A Squad that is moving can now be recalled before it reaches its destination. (e.g., Move Village)
- You can recall a Squad through the Squad widget.
- Squads that are in combat or already returning cannot be recalled.
- A Squad that has not finished recalling cannot be sent on March again.
- Combat visuals have been simplified to focus on Victory/Defeat results, and Squads returning after a Defeat can be identified by a separate indicator.
- In the next update, Squad tactics tailored to Squad recall will be added.
Added Tactical Bomber Appearance Buff
- Buffs are now applied according to the Tactical Bomber's appearance. All Buffs at or below the Grade of the appearance you currently own are applied together.
- The Tier 2 appearance and combat visuals for the Tactical Bomber have been applied.
First Conquest Reward Requirement Change
- The Fortress First Conquest Reward can now be earned starting from the 2nd day after joining a guild.
- The reward is not granted immediately after joining, and becomes available once the requirement is met.
Shop
Added Teleport Guild Package
- A 'Teleport Guild Package' has been added to the Package Shop.
- If you purchase it while in a Guild, every Member receives 2 Premium Village Teleports each as a Guild gift.
- Please note that if you purchase it while not in a Guild, no Guild gift will be given.
Improvements
- The Equipment Summon visuals have been improved.
- The Raid Center's position has been adjusted so it is no longer hidden behind the Wall.
- The visuals of March-related action buttons on the World Map have been improved.
Bug Fixes
- Fixed an issue where some targets in the Telescope Minion rescue Mission were displayed as semi-transparent and could not be progressed even when selected.
- Fixed an issue where the top UI intermittently disappeared in certain situations.
- Fixed an issue where the Squad March arrow was not displayed on targets spawned consecutively on the World Map.
- Fixed an issue where multiple Squads could be sent redundantly during a Treasure Hunt.
- Fixed an issue where land remained in a combat state (red) for a long time in exceptional situations.
- Fixed an issue where an error occurred when selecting an expired treasure.
- Fixed an issue where the Guild gift description text overlapped in some languages.
- Fixed an issue where the result popup was displayed in an awkward order after a Defeat in Farm or Arena battles.